If it's the demo, you might be able to open the video settings editor and switch the renderer it to use "OpenGL". If it's the full version on Steam, just switch to the 32-bit build: Originally posted by Eric.B:What operating system are you using? And is it 32bit or 64bit?Īre you running the demo, full version of the game on another Steam account, or a pirated version? The final solution is not optimal but would get the game running. Microsoft recommends this one the least, but it shouldn't any issue, as the game is not multi-player. The middle fix is the easiest and will get the game running immediately. The first one is a proper fix to your copy of Windows, but some users have trouble with it. dll files, just copy and paste them one folder up where GearCity.exe is.Īlternatively, the 32-bit version of the game should function properly since your OS is trying to use the 32-bit libs. This is probably the easiest method to resolve the issue. Or you can copy the files located in the Redistributables folders of the game next to the GearCity.exe file. This method works about 50% of the time, and mostly it's an issue with German Windows installs. You can try to fight Windows and get the proper VC++ redistributables installed and operating properly. This is an issue with your install of Windows and not the game. GearCity - Early Access v1.15.If you have a 64-bit OS, it means that your copy of Windows is trying to use 32-bit VC++ redistributables instead of 64-bit redistributables. GearCity - Early Access v1.17.5.1 +1 TRAINER
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