2/28/2024 0 Comments Ceebot teen downloadYou have a tape with colors on it, and then you change that tape in some way. Also one of the easiest games on this list - it's less recommended if you're a programmer already. Besides mouse controls, unfortunately not much different from TIS-100 stated above. Human Resource Machine - A super obscure game. Zero-Timing Optimization Puzzle Games (these games forgo timing to provide an experience a bit less trial and error) I don't know how many levels there are in it. The specialty of the game is in the modifiers on them: paint buckets, stencils, sensors. Tile Factory - This is a conveyor-based game where you move tiles around. Contains 20 levels as well as around 10 challenge levels, and no editor. If you've played them, it can be compared as Jahooma's LogicBox's fourth chapter, and then add Infinifactory's sensing/pushing mechanics. No demo.Ä«oxes - Another game of working with integers, this time with movement as conditionals. Contains 50 levels and a custom level creator/editor, but you'll need to know LUA to use it. Much of the game is purposely clumsy due to the style of the game - if you are already intimidated by programming you might want to skip this because it doesn't do much to improve on the aspects of programming that may be annoying or inconvenient. TIS-100 - The most programming-ish of them all, a pseudo-assembly game of working with integers. Contains 51 levels - 25 main and 26 extra - and a custom level creator and editor. The premise starts like a 3D SpaceChem, but quickly diverts from this getting to later blocks and being able to push blocks with others. Infinifactory - Take environmental blocks and weld/unweld them to make different block collections. The full game contains 61 levels along with extra user-created levels. The demo contains the first 3 planets, which is approximately 12 levels. SpaceChem - A pseudo-chemistry game where you bond, unbond, and split atoms and make molecules from them. The demo contains the first 15 levels only. Contains 65 levels - 50 main and 3 small level sets of 5 (as well as another 15 from IGS which makes it 80) and a custom level creator and editor. You'll easily get a lot of time out of it. Great Permutator - A very difficult (3% A+ rate) puzzler where you change, add to, and remove blocks from any number of inputs to any number of outputs by using conveyors and action blocks, which do more complicated things. Micro-Timing Optimization Puzzle Games (building solution requires rearranging multiple inputs - a game that has only one of a kind of input has no timing element):
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